In fact, I'm not even certain you 100% need to hit them during this flashback, but they are extremely easy so it's best to play it safe in case they do count.ĭuring this flashback, you will simply be tasked with completing the comeback during general play. If you looked at the achievements before and saw the achievement "Max Effort" for not missing a QTE during the high school flashback the majority of it will come under a 2nd flashback later on, with just 3 QTE's here (all at the end). Pick "question", "question", "consider", and "negotiate".Īfter a series of cinematics later, you'll be in high school uniform playing a flashback. After this, you'll meet with some TV executives. Then, during your confrontation with Mario, pick "ignore", " mediate" and "praise". This sequence occurs between 1:57 and 2:28, and again, it isn't too hard at all (in fact its probably easier as you can't really hit anything only miss the receiver, which doesn't void the achievement.) Nobody's been able to hit this all day".) Same goes this time, Pause, watch the guide first, then replicate. Very shortly after this will be Steer the Ball sequence #2/5 (when the coach says "All right, let's see if Wade can throw this out. Make this QTE throw as you have made every other one. Immediately after will be another choice, make sure you pick "stay" or it will lower your draft grade. By making every pass, you will significantly increase your draft grade and performance, the latter of which has very constraining tight requirements tied to its respective achievement.Īfter this, you'll be asked to encourage or brush colt off, pick "encourage colt". If you miss even one, I recommend quitting out and restarting the section. In all instances, you'll hit, move the stick to the receiver and hit the receiver button when on the circle. Here, you will be making your first series of QTE throws and it is critical that you make every single one every time one of these sequences occur. When asked to encourage or hush colt, pick "hush colt". When you arrive in Indianapolis and asks for a photo under the banner, pick " reject".Īfter some more lengthy cinematics, you'll be at the combine. In the car, the choice of singing along or not matters little but I sang along. It's not incredibly important, but mature responses give you a slightly bigger draft score. Whilst Colt is answering nature's call, pick " have mercy". This sequence occurs between 1:26 and 1:36Īfter making the pass, watch a long series of cinematics (this will be a reoccurring theme). I'll refer you to this guide for every single throw. However, instead of trying to explain important visual cues via text, I recommend you follow M-Easy's guide. Next, you will need to press some Quick Time Event (herein referred to as QTE) button actions, and after throwing the ball we must navigate Steer the Ball sequence #1/5. Watch the opening cinematics, and you'll begin by playing the "Texas Super Bowl" with your dad and your buddy in the garden. All choices / significant moments are in bold. There are no missable achievements in Act 1 of longshot, except for assuring that you complete the various steer the ball mechanics. If the animation hasn't triggered but you're pretty sure the defense is going to catch the ball, quit out quickly and restart the section, this is fine. Be very, very careful about this, as I cannot guarantee quitting out and reloading will work once the animation has triggered. The only thing that will void the achievement is if you get a negative animation (i.e the ball getting tipped, bouncing off another player and to yours for a TD) and the screen doesn't fade to black or show the receiver catching the ball. If you miss and the screen fades to black, starting again, this is fine. IT IS OKAY IF IT MISSES EVERYONE TOGETHER. We will need to make sure that the ball never, ever hits another player or obstacle except for the receiver intended. Essentially, you will encounter 5 (the last being optional) instances where Devin throws the ball and you control the ball itself. A very poorly planned achievement with very unclear pre-requisites.
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